|MP Cost:||37 MP|
|Target:||Self or Party Member|
|Set Point Cost:||3 Set Points|
|Casting Time:||2.5 Seconds|
|Recast Time:||6 Seconds|
|Obtained from Monster Family: CoP Rabbit.|
|Dust Cloud||Cone AoE damage attack + Blind|
|Foot Kick||Single target Damage attack|
|Snow Cloud: Only used in Uleguerand Range||Cone AoE damage attack + Paralyze|
|Whirl Claws||AoE Damage attack|
|Wild Carrot: Only used in CoP areas||Self Cure|
|Special Notes on Monster and it's TP Moves|
The Damage moves can hurt if you are hunting the spell at a level near the monster.
|Obtaining the Spell|
|Minimum Blue Mage Level Needed To Acquire Spell: Level 20.|
is best hunted in Bibiki Bay.
This spell can be safely soloed around level 36. It's much safer and easier to duo it with a Tank if you are getting it at the level you can use it.
Party members should have Eye Drops for Dust Clouds 's Blind. Set a sleep spell for links.
Once you zone into Bibiki Bay, you will find many Island Rarabs in the area marked with a circle on the map above. There is also a Goblin Pathfinder with a pet Rarab at the position marked above also.
The only aggro you need to worry about in this part of the zone are two goblins, the BST mentioned above, and a BLM on the ramp down to the docks, and the occasional bomb that spawns. Sight aggro in both cases. The Bomb can aggro magic also. Take care around them.
The Rarab will link with each other here, so be careful with your pulls. Make sure that no other Rarabs are where you are fighting, or could wander into your area. If you choose to fight the Goblin's pet, you can safely pull it away from him when he is not looking at it. Make sure the bunny will not cross his vision after you pull, for if he sees his pet leaving, he will link to it, and you'll face an angry goblin AND his bunny. If this happens, sleeping the Goblin and it's pet, and zoning is the best plan.
A Blue Mage with a Tank operating as a Duo will have no problems with this spell here. A Beastmaster can easily solo the spell with local pets.
There are higher level Rabbits to be found as you enter, as noted above with a red circle, or move around Uleguerand Range in a counter-clockwise direction toward it's top. As they are higher level, they will be more difficult to kill, and require help or a party. A 65+ Blue Mage can easily solo the lower Rabbits here. Be ready for the Paralysis move, and Wild Carrot can cure for a huge amount with these monsters. Because of the excellent lower level camp #1, these are not recommended.
If you desire a real challenge you can hunt the Highest CoP Rabbits in the West side of the Bay, or High Level Goblin BST pets. Because of the excellent lower level camp #1, these are not recommended.
Wild Carrot can be learned in Assault. The mission Shanarha Grass Conservation, The Lance Corporal rank assault in Leujaoam Sanctum, has about twenty rabbits named Coneys, who can, and do, use the spell. Your party should have no issue killing them, and in fact, must, to win the assault. You must be at a minimum of level 50 to partake in this mission.
|Special notes about the spell a Blue Mage may like to know|
|Can I solo it? Yes. You should have no problems by level 33 in camp #1. A Duo is simpler.|
|Do I need any special items? Yes, Eye Drops for Dust Cloud's Blind can help.|
|Do CoP Rabbits like to use the move? Yes. They seem to use it often.|
|The Spell is about equivalent to Cure III, but has no cap. MND improves results.|
|Wild Carrot can be paired with any of the following spells to create the Resist Sleep Trait: Pollen, Magic Fruit, Yawn, or Exuviation|
Do you have more information on this spell, or a better/new way to hunt it? Send an e-mail here, with the words: Blue Mage Spells in the subject line. We'll consider your information in the next page update.
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