Winds of Promyvion
Level 89 ~
MP Cost: 36 MP
Ecosystem: Empty
Type: Magical: Light
Target: AoE
Spell Modifiers ??
Set Point Cost: 5 Set Points
Casting Time: 3 Seconds
Recast Time: 20 Seconds
Stat Bonus: MND+3, CHR-2


Obtained from Monster Family: Thinker
~ TP Moves Effect
Empty Cutter Single Target Damage
Negative Whirl AoE Damage + Slow
Spirit Absorption Single target 100/200/300 HP Drain
Spirit Tap Single target Drain of up to 3 Status effects
Stygian Vapor AoE Plague
Winds of Promyvion Self Erase
Special Notes on Monster and it's TP Moves

Thinkers aggro and have true sight. 

Thinkers have different 'colors' of glowing cores. The elemental damage and weakness they deal or have varies based on the core type.


Obtaining the Spell
Minimum Blue Mage Level Needed To Acquire Spell: Level 79 with Magus Jubbah equipped, 82 without.
Winds of Promyvion is best hunted in Promyvion Holla.

This spell can be easily soloed. 

Are special items are needed? None realy.


Thinker Hunting Grounds Camp #1
Name Level Location
Thinker 29-40 Promyvion - Holla


Promyvion Holla is where you'll find Thinkers.  There are 18 of them scattered over the four levels. There are some high end Empty in all the Promyvion zones, take care to not aggro them. They con T and VT to an 80 and hit very hard.

Fights are as basic as you can get thanks to the mobs low level. User your low damage weapon to beat the spell out of the Thinker.  Learn it and be happy, if not, find another to beat upon. Repeat until you learn! You do not need to place an enfeebling spell upon the Thinker to have it use the spell. 

Thinker Hunting Grounds Camp #2
Name Level Location
Thinker 52-60 Promyvion - Vahzl


Another 18 Thinkers can be found in Promyvion Vahzl. The walk to it is a bit longer, through the Glacier then PsoXja from the F-7 tower, but at 80 you will have no aggro issues getting here.

The mobs are a bit higher here so they can survive a bit more of a TP feeding beating. A good camp if you feel like the hike. 

The same rules for fights and security hold here, as in camp #1.


Special notes about the spell a Blue Mage may like to know
Can I solo it? Yes. You should have no issues.
Do I need any special items? Just your favorite low damage TP feeding weapon. Having a  warp item to get home after you learn to save the walk is nice
Do Thinkers like to use the move? They seem to use it as much as the other five moves.
When used by a player, the Erase is AoE, removing one effect per player.
Winds of Promyvion can be used to create the Auto Refresh Trait. It counts as four points of the eight needed.

Do you have more information on this spell, or a better/new way to hunt it? Send an e-mail here, with the words: Blue Mage Spells in the subject line. We'll consider your information in the next page update.

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